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2015 band in a box real drums
2015 band in a box real drums




2015 band in a box real drums

2015 band in a box real drums

Between the music videos that back each song and the slick interstitials between every few tracks that briefly showcase new additions, the presentation has a classic MTV vibe that really suits it. Those songs are offered up in a much different presentation than the first-person FMV of Live, but they're not lacking in polish. It makes for an insubstantial setlist, but given the game's sole focus on guitars, you're at least guaranteed they'll have some pretty fun riffs.

2015 band in a box real drums

Nearly all of the 42 songs in Live were released in the 2000s - save for a single three-song set, none of the tracks could really be considered "classics." It makes sense in the context of the game, as seeing those fictional bands singing Queen and Rolling Stones tunes would require a hefty suspension of disbelief. Those fake bands have a lot of character, but the need to match them with real counterparts limits the playlist somewhat.

2015 band in a box real drums

Strong performances unlock bios for each member of the band, allowing you to learn more about the drummer for Vivid Screamr, or how the lead singer of The Jephson Hangout got their start. The love FreeStyleGames felt for these fictional bands is evident in the detail that went into this presentation. Audience members hold up giant signs (which I'm pretty sure they don't let you bring to music festivals), which offer nonsensical proclamations like, "Soooooo excited right now!!!" It's as preposterous as it is endearing, and it's infinitely preposterous. This pseudo-self-parody peaks with the pop-punk outfit Yearbook Ghosts, whose members literally skateboard onto the stage. Each band is almost a cartoonish simulacrum of the real-life bands they're imitating. But it's a much more charming treatment than any virtual audience or band has ever provided.įirst off, there's a self-awareness to the whole thing that keeps it from being even remotely cringe-worthy. It's a seven-layer cheese ball, with cheese-flavored crackers for dipping. If that sounds cheese ball, you're right, it is. Both parties react differently to the quality of your playing, with the video feed sparkle-wiping between adoring and jeering crowds, depending on how well you're shredding. The whole campaign is presented in honest-to-God full-motion video, all filmed from the perspective of an on-stage guitarist, whose view pans nervously between their roaring audience and calm, cool, collected bandmates. You fill the role of guitarist across a handful of fictional bands playing at two fictional music festivals, all the while playing non-fictional songs. Live is the more traditional of the two components, although that's not exactly a fitting descriptor. The guitar doesn't look like the rhythm controllers you're used to, but even more substantial changes can be found in Guitar Hero Live's two modes: Live and TV. The tilt sensor is occasionally a bit overeager to deploy your Hero Power, but otherwise, it feels really well-made. It's got a nice weight to it, with a satisfyingly clicky strum bar that leaves no doubt to whether you've strummed.

2015 BAND IN A BOX REAL DRUMS HOW TO

The different rows of buttons are clearly textured, which makes learning how to move between them a bit easier. The guitar itself is one of the better plastic axes I've held.






2015 band in a box real drums